Bugfix release for Skirmish alpha
The first bugfix release of Skirmish alpha
Now that Skirmish Alpha is out, we’ve decided to make more frequent updates. Therefore after three weeks, we’re releasing new version of OpenE2140 with small bug fixes and one new, albeit small, but still useful feature.
As usual, you can find download links for the new version on the Download page.
Changes
The small new feature was contributed by Dzierzan. It’s both voice and text notification, when one of your Banthas or Heavy Lifters are attacked.
Here’s a quick summary of the bug fixes:
- KT30 and HT 30 LR can no longer fire when disabled.
- Briefing text for Coastal Detour (the special, 2v2 scenario) map is now shown properly, when changing to this map.
- Player handicap now works.
- Power Plant’s add-on modules no longer disappear when Power Plant is powered down.
- Heavy Lifter is no longer stuck on Production/Construction Center’s elevator door, if player has no Mine.
Also we’ve added a new sounds for DETECTOR’s and ORCA’s weapons.
For more detailed view of changes in this release, see the release page on GitHub.
What’s next?
We’ll keep on fixing small bugs like this release, plus we’ll return to Skirmish AI and teach it how to build Water Base, so naval battles become reality.
Keep checking our roadmap for a high-level view of our current work plan.